Posts Tagged “Video game”

drac Remember that old commercial, “Is it live, or is it Memorex?” That’s a question we will soon be asking about what we see, not just what we hear, thanks to the development of a technology called Augmented Reality. Using a device’s camera, GPS, Bluetooth, digital compass, wifi, and other networking and input capabilities, you can turn reality into a video game, run through “what if” scenarios, or get a text or video overlay on something that they are looking at.

Example: You’re checking out what movie to see at the multiplex, and you forgot to check out the reviews. With an AR app on your phone, you could point your phone at a movie poster, and then get reviews displayed on the screen, without having to press any buttons! More sophisticated versions would let you see a trailer, or even buy tickets. It’s not at all science fiction – actually, an application like this exists for some Nokia smartphones, and there are already a slew of AR apps for Androids and cellphones (I could have used this one when I installed my non-YES satellite dish a couple of months ago!)

As it turns out, an Israeli company called Ogmento, is deeply involved in developing AR applications, especially for the iPhone. If you want to try it on the web, check out the application they developed for Vampire Academy. Scary!


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You’ve probably tried out CamSpace, the Israeli “Wii Killer” that lets you interact with your computer screen without a mouse or keyboard – just using your body. And if you haven’t, shame on you, because you didn’t read my great article about it at pic2Israel21c. CamSpace is still maturing, but already you can play dozens of games that let you be “in” the game, waving your hand around while playing tennis, boxing, playing Donkey Kong type games, etc.

Well, it turns out there’s yet another Israeli company working in this space – and its technology is apparently going to be at the heart of Microsoft’s Project Natal which will be included in future Xbox editions. According to Engadget, Israel’s 3DV Systems’ ZCam, which

“is at the size of a typical webcam, and provides home users revolutionary gesture recognition capabilities in addition to real-time background replacement, enabling them to control video games and personal space through intuitive body gestures and immerse themselves with virtual reality”

will be the piece of hardware Natal uses to connect users to the their screens!

The ZCam is actually a hybrid between the Wii’s approach and the CamSpace approach (but closer to CamSpace); using dedicated motion detection hardware and software like the Wii does (CamSpace is software and works with any web cam), with a full body orientation like Camspace allows, instead of just limiting you to interactivity with the remote control, like the Wii. According to Engadget,

“Project Natal really couldn’t be further from the Wii when it comes to motion controls. Instead of representing potentially arbitrary controller motions and gestures, Microsoft has its sights set on capturing the motion of the entire body. The technology is certainly impressive, combining an infrared camera and traditional camera to capture motion and 3D location in with glorious resolution and responsiveness — from furious full body flailing to the subtle motion of an imaginary steering wheel, gas pedal and gear shifter.”

And that camera combination will apparently be coming to you courtesy of Israeli startup 3DV Systems. Apparently a deal for MS to buy 3DV has been or is about to be completed, and it’s possible the first ZCams (or whatever they evolve into) will show up in Xboxes next year.

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